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AP® Computer Science A · Unit 2 · Topic 2.1

Algorithms with Selection and Repetition: Revision Notes (Computer Science A 2.1)

One-page recap of algorithms built from sequencing, selection and repetition: the rules, a key-relationships table, mistakes to avoid and a short self-check with answers.

Recap

An algorithm is a finite list of precise steps that solves a problem. Every algorithm is assembled from three building blocks.

Block What it does Everyday example Flowchart shape
Sequencing Steps run one after another, in order Fill the kettle, then boil it, then pour Boxes joined by arrows
Selection A true or false decision picks one path If it is raining, take an umbrella Diamond with two exits
Repetition A process repeats until a desired outcome is reached Stir until the sauce thickens An arrow that goes back to an earlier step

Order matters in two ways.

  • The order of the steps: shoes before socks is a different algorithm from socks before shoes.
  • The nesting of the blocks: a decision inside a loop is asked on every pass; a loop inside a decision runs only if the decision comes out the right way.

Key relationships

Idea Rule to remember
Selection vs repetition Selection asks once; repetition asks again and again
Typical pattern A selection inside a repetition: go through everything, act only on some
Stopping condition Every repetition needs one, and something must move toward it
Tracing One row per pass, one column per changing value
Two ways to describe Numbered steps in plain language, or a flowchart

Assumptions

  • The steps are precise: anyone following them gets the same result.
  • The algorithm finishes after a finite number of steps.
  • A decision is a question whose answer is exactly true or false.

Mistakes to avoid

  • Treating a loop and an if as interchangeable because both involve a test.
  • Moving a step inside or outside a loop without checking how many times it now happens.
  • Writing a repeat step with no condition that can ever end it.
  • Describing the algorithm vaguely (“deal with the late books”) instead of with exact steps and values.
  • Tracing without writing the values down.

Quick self-check

  1. Which building block does this describe? “Keep adding eggs until the bowl holds 6.” Answer: repetition, the process repeats until the desired outcome (6 eggs) is reached.
  2. A program asks whether a number is negative once and prints a message if it is. Which block is that? Answer: selection (a single decision, no repeating).
  3. In which algorithm is the decision made more times: “for each of 5 students, if the student is absent, record it” or “if student 1 is absent, then for each of 5 students, record it”? Answer: the first: its decision is inside the loop, so it is made 5 times; the second makes it once.
  4. Trace: total = 0; repeat 4 times: if total < 6, add 2 to total. What is total at the end? Answer: 0, 2, 4, 6 after passes 1 to 3; on pass 4 the test 6 < 6 is false, so total stays 6.

Full explanations and diagrams are in the Topic 2.1 study guide.

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