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AP® Physics C: Mechanics · Unit 1 · Topic 1.1

Scalars and Vectors: Revision Notes (Physics C: Mechanics 1.1)

One-page recap of scalars and vectors: signs in one dimension, î ĵ k̂ notation, magnitude, position and unit vectors, and resultants found by adding components.

Short on time? This page is the recap for the calculus-based course, which uses î, ĵ, k̂ notation in three dimensions (the Physics 1 topic stays in one dimension). For explanations, diagrams and worked examples, use the full study guide.

Recap

  • Scalars have magnitude only: distance, speed, time, mass.
  • Vectors have magnitude and direction: position, displacement, velocity, acceleration.
  • Draw a vector as an arrow: it points the vector’s way, and its length is proportional to the magnitude (state the scale).
  • In one dimension, state the positive direction; opposite directions get opposite signs.
  • In two or three dimensions, write vectors with unit vectors î, ĵ, k̂ along +x, +y, +z, or as a magnitude and a direction.
  • The resultant is found by adding components axis by axis.

Key relationships

Relationship Meaning
A = A_x î + A_y ĵ + A_z k̂ unit vector notation; components are signed scalars
|A| = √(A_x² + A_y² + A_z²) magnitude, never negative
A_x = |A| cos θ, A_y = |A| sin θ θ measured from +x towards +y
tan θ = A_y / A_x direction; check the quadrant with a sketch
r = x î + y ĵ + z k̂ position vector from the origin to the point
r̂ = r / |r| unit vector along r: magnitude 1, no unit
Δr = r − r₀ displacement
R_x = A_x + B_x, R_y = A_y + B_y, R_z = A_z + B_z resultant R = A + B
|A| − |B| ≤ |A + B| ≤ |A| + |B| range of a resultant (|A| ≥ |B|)

Assumptions behind the numbers

  • Axes are perpendicular and right-handed; î, ĵ, k̂ each have magnitude 1.
  • Angles are in degrees unless stated. Your calculator must be in degree mode.
  • Vectors may be moved on a diagram if their length and direction are unchanged.

Mistakes to avoid

  1. Adding magnitudes instead of components.
  2. Distance = |displacement| for a path that bends or turns back.
  3. Trusting tan⁻¹ without checking which quadrant the vector is in.
  4. Swapping sine and cosine when the angle is measured from the y-axis.
  5. Dropping a sign for a component that points west, south, down or left.
  6. Giving r̂ a unit, or a magnitude other than 1.
  7. |r₂| − |r₁| for |Δr|. Subtract the vectors first.

Quick self-check

  1. What is the magnitude of (2.0 î − 6.0 ĵ + 3.0 k̂) m? (√(4 + 36 + 9) = 7.0 m)
  2. A displacement is 20 m at 30° below the +x axis. Give its components. (17.3 m and −10.0 m)
  3. Add (4.0 î + 1.0 ĵ) m and (−6.0 î + 3.0 ĵ) m. Give the magnitude and the angle from +x. ((−2.0 î + 4.0 ĵ) m; 4.47 m at 116.6°, second quadrant)
  4. With +x to the right, a cart moves 2.5 m/s to the left. What is v_x? (−2.5 m/s; speed 2.5 m/s)

Next: practice questions.

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