Topic 4.2 showed that a net force changes one object’s momentum. This topic looks at systems: groups of objects that push and pull on each other. The main result is simple. Forces between the parts cannot change the total momentum. Only something outside the system can.
Total momentum and the center of mass
A system made of parts with masses m₁, m₂, … and velocities v₁, v₂, … has total momentum
P = m₁v₁ + m₂v₂ + … = Σ mᵢvᵢ
This is a vector sum. In one dimension, use signs. In two dimensions, add the x-components and the y-components separately.
From Topic 2.1, the center of mass is at x_cm = Σ mᵢxᵢ / M, where M = Σ mᵢ is the total mass. Differentiate with respect to time. The masses are constant, so
v_cm = dx_cm/dt = Σ mᵢvᵢ / M = P / M
So P = M v_cm. You can describe a whole collection of moving objects as one object of mass M moving with velocity v_cm. Its momentum is the system’s total momentum.
Why internal forces cancel
Pick two objects inside the system, A and B. During any interaction, Newton’s third law says F_AB = −F_BA at every instant. Integrate over the time of the interaction:
J_on A = ∫F_BA dt = −∫F_AB dt = −J_on B
The impulses are equal in size and opposite in direction. So Δp_A = −Δp_B: whatever momentum A gains, B loses. Add every pair inside the system and all internal impulses cancel. What is left is
dP/dt = ΣF_ext, or over an interval, ΔP = ∫ΣF_ext dt = J_ext
This is the impulse–momentum theorem of Topic 4.2 applied to the whole system. Two results follow:
- If ΣF_ext = 0, then P is constant, and so v_cm is constant.
- If ΣF_ext ≠ 0, the change in P equals the impulse from outside. Momentum is transferred between the system and its surroundings.
Choosing the system
Momentum is conserved in all interactions. Momentum that leaves one object always turns up somewhere else. What changes from problem to problem is whether your chosen system keeps it.
| Situation | System | External force? | P constant? |
|---|---|---|---|
| A car brakes on a level road | car only | friction from the road | no |
| A car brakes on a level road | car + Earth | none (road friction is internal) | yes |
| Two gliders collide on a level air track | both gliders | weight and normal force cancel | yes |
| A dropped ball falls | ball only | gravity from Earth | no (P_y grows) |
The ball-only and car-only systems are not “breaking” conservation. Their momentum goes to Earth, whose huge mass means its velocity change is far too small to notice. Choose the system so that the forces you do not know, or cannot measure, are internal. Then you can use P = constant.
One component at a time. Conservation is a vector statement, so it can hold in one direction and fail in another. Suppose a 0.60 kg sandbag is dropped straight down onto a 2.4 kg cart rolling at 1.5 m/s on a level, frictionless track, and it lands at 2.0 m/s and stays on. Take +x along the track and +y upward. There is no horizontal external force, so P_x is conserved:
2.4 × 1.5 = (2.4 + 0.60) v, so v = 1.2 m/s.
Vertically, the bag’s momentum of 0.60 × 2.0 = 1.2 kg·m/s downward disappears. The track supplies an upward impulse of 1.2 N·s through a large normal force during the landing. So P_y is not conserved for the cart-and-bag system.
Collisions and explosions: “just before” and “just after”
In a collision, the forces between the objects are much larger than the external forces, and they act for a very short time. An explosion is the same in reverse: internal forces (from a spring, a chemical reaction, or someone pushing) drive parts apart.
Gravity, friction or air resistance still act during the interaction. But their impulse is F_ext Δt, and Δt is tiny. So compare states immediately before and immediately after:
P_before = P_after, written in components when needed.
Wait longer and external forces have time to matter. A ball that explodes in the air still has its center of mass follow the projectile path, because gravity keeps acting on the whole system.
A method that works every time.
- Draw a before sketch and an after sketch. Label every mass and velocity, known or unknown.
- State the system and the axes, for example “both carts; +x to the right”.
- List the external forces. Decide which components of P are conserved over the time you are comparing.
- Write P_before = P_after for each conserved component, with signs.
- Solve, then check: is the answer’s direction sensible, does v_cm stay the same, and are the momentum changes of the parts equal and opposite?
Unknown directions are fine. If you guess a direction and the answer comes out negative, the object moves the other way.
Worked example 1: carts pushed apart by a spring
Question. Take +x along a level, low-friction track. Cart A (0.60 kg) and cart B (0.90 kg) are held together by a latch, with a compressed spring between them. They roll together at +0.20 m/s. The latch is released and the spring pushes them apart for 0.050 s. Afterwards cart A moves at −0.16 m/s. Find (a) cart B’s velocity, (b) the impulse on each cart, (c) the average force between them, and (d) the center-of-mass velocity afterwards.
- System: both carts and the spring. Weight and normal force cancel; friction is negligible. So P_x is constant.
- P_before = (0.60 + 0.90)(0.20) = 0.30 kg·m/s.
- P_after = (0.60)(−0.16) + (0.90)v_B = −0.096 + 0.90v_B.
- (a) Set them equal: 0.90v_B = 0.396, so v_B = +0.44 m/s.
- (b) Impulse on A = Δp_A = −0.096 − 0.12 = −0.216 N·s. Impulse on B = 0.396 − 0.18 = +0.216 N·s. Equal and opposite, as Newton’s third law requires.
- (c) Average force = |J| / Δt = 0.216 ÷ 0.050 ≈ 4.3 N on each cart, in opposite directions.
- (d) v_cm = P / M = 0.30 ÷ 1.50 = +0.20 m/s, the same as before the release.
Check. The spring is internal, so it cannot change v_cm. A slowed down and reversed; B sped up. Their momentum changes add to zero, matching Figure 1.
Worked example 2: a glancing collision in two dimensions
Question. On a level air table, take +x along puck A’s first direction and +y to its left. Puck A (0.40 kg) slides at 5.0 m/s and strikes puck B (0.60 kg), which is at rest. Just after, A moves at 2.5 m/s at 60° above the +x axis. Find B’s velocity just after the collision.
- System: both pucks. The air table removes friction; weight and normal force are vertical and cancel. So both P_x and P_y are conserved.
- Before: P_x = 0.40 × 5.0 = 2.0 kg·m/s; P_y = 0.
- A after: p_Ax = 0.40 × 2.5 × cos 60° = 0.50 kg·m/s; p_Ay = 0.40 × 2.5 × sin 60° ≈ 0.866 kg·m/s.
- x: 2.0 = 0.50 + p_Bx, so p_Bx = 1.5 kg·m/s.
- y: 0 = 0.866 + p_By, so p_By ≈ −0.866 kg·m/s.
- Size: |p_B| = √(1.5² + 0.866²) ≈ 1.73 kg·m/s, so v_B = 1.73 ÷ 0.60 ≈ 2.9 m/s.
- Direction: tan θ = −0.866 ÷ 1.5, so θ = 30° below the +x axis (to the right of A’s first path).
Check. The y-momenta of A and B after are equal and opposite, as they must be since there was no y-momentum before. The center of mass moves at 2.0 ÷ 1.00 = 2.0 m/s along +x before and after. Whether kinetic energy was conserved is a separate question, answered in Topic 4.4.
Testing conservation in the lab
A typical procedure: put two carts on a level track with a motion sensor at each end. Measure each cart’s mass on a balance. Record velocity–time data before and after the carts interact. Multiply each velocity by its mass and plot total momentum against time. If momentum is conserved across the interaction, the values just before and just after match. Choose a time scale fine enough to see the short collision. A slow, steady drift in the total shows an external force such as friction; its size is the slope of that line, since ΣF_ext = dP/dt.
In three dimensions the same law holds, but here you only reason about it qualitatively. For example, an object at rest that splits into two pieces must send them in exactly opposite directions.
Common misconceptions
- “Momentum is conserved, so each object keeps its momentum.” Only the total is constant. Individual momenta change by equal and opposite amounts.
- “Momentum is conserved only in some collisions.” In collisions it is the kinetic energy that may or may not be conserved (Topic 4.4). For an isolated system, momentum is always conserved.
- Adding speeds instead of signed velocities. Momentum is a vector. In one dimension, a leftward velocity is negative.
- Using P = constant when an external force acts. Check ΣF_ext for your chosen system first. Use ΔP = J_ext if it is not zero.
- Conserving the wrong component. In the sandbag example, P_x is conserved but P_y is not.
- “An explosion changes the center-of-mass velocity.” Internal forces cannot change v_cm.
- Comparing states long after a collision. External forces have had time to act. Compare just before with just after.
Where this leads
Topic 4.4, Elastic and Inelastic Collisions, keeps momentum conservation and adds the question of what happens to kinetic energy. In Unit 5 the same reasoning about internal and external influences returns for rotation. Try the practice questions now, then use the revision notes and the checklist. If impulse is still shaky, go back to Topic 4.2.
Quick questions
Is momentum conserved when friction acts?
Momentum is always conserved overall, but a system's momentum changes if friction from outside the system acts on it. During a very short collision, the friction impulse is usually small enough to ignore.
Do I need three dimensions?
No. You calculate in one or two dimensions. Three-dimensional cases are only discussed qualitatively.