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Flashcards · 9203 · Topic 3

Waves flashcards

52 cards on Topic 3, subtopics 3.3.1 to 3.3.6. Pick a subtopic or study them all.

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3.3.1 General properties of waves

Wave
A disturbance from a vibrating source that carries energy and information without carrying the material itself along. A floating cork bobs up and down but does not travel with the ripples.
Transverse vs longitudinal waves, with examples
Transverse: oscillations at right angles to the direction energy moves (electromagnetic waves, water waves). Longitudinal: vibrations along the direction of energy travel (sound, a pushed and pulled spring).
Compression and rarefaction
Compression: region where the particles (or coils) are squashed together. Rarefaction: region where they are spread apart.
Amplitude and wavelength
Amplitude: the largest displacement of a point from its undisturbed position. Wavelength (λ): the length of one full wave, from a point to the matching point on the next wave.
Frequency, period and wavefront
Frequency: waves passing a point each second (Hz). Period: time for one complete wave (s); T = 1/f. Wavefront: a line joining points at the same stage of oscillation.
A wave of 1200 Hz has a wavelength of 0.28 m. Speed?
v = fλ = 1200 × 0.28 = 336 m/s.
What happens to a wave entering a different medium?
Its speed changes, so its wavelength changes; the frequency stays the same. If it arrives at an angle its direction changes (refraction).
When is diffraction noticeable?
When the wavelength is comparable to the size of the gap or obstacle. A gap much wider than the wavelength gives very little spreading.
Three things that can happen to a wave at a boundary
It can be reflected, transmitted or absorbed, or any combination of these.

3.3.2 The electromagnetic spectrum

Electromagnetic waves: type, speed and order
Transverse; all travel at the same speed in a vacuum. Increasing frequency (decreasing wavelength): radio, microwaves, infrared, visible, ultraviolet, X-rays, gamma rays.
Visible light
The part of the spectrum the eye detects; different wavelengths look like different colours. Red has the longest wavelength, violet the shortest.
Which objects emit and absorb infrared, and which surfaces are best?
All objects; a hotter object radiates more in a given time. Dark, matt surfaces are good absorbers and emitters; light, shiny surfaces are poor absorbers and emitters, and good reflectors.
Black-body radiation
The range of electromagnetic radiation emitted by an object at a particular temperature. As it heats up it radiates more infrared and at higher frequencies.
Uses of radio waves, microwaves, infrared and visible light
Radio: TV and radio, Bluetooth. Microwaves: mobile phones, satellite TV. Infrared: remote controls, night vision, heating. Visible: photography, fibre optic communications.
Uses of ultraviolet, X-rays and gamma rays
Ultraviolet: security marking. X-rays: medical imaging. Gamma: sterilising surgical instruments, killing harmful bacteria in food.
Hazards of microwaves, infrared, ultraviolet, X-rays and gamma rays
Microwaves: heating of body tissue. Infrared: skin burns. Ultraviolet: skin cancer and blindness. X-rays: high doses kill cells. Gamma: genetic mutations.
Low-energy vs high-energy electromagnetic waves: main effect on the body
Low energy: heating. High energy: ionisation, the removal of an electron from an atom or molecule.
Why do X-rays show bones on an image?
Soft tissue transmits most X-rays, exposing the film or detector; bone absorbs them strongly, so less reaches the film behind it. Used for fractures, dental problems and CT scans.
A radio station transmits at 100 MHz (c = 3.00 × 10⁸ m/s). Wavelength?
λ = c/f = 3.00 × 10⁸ ÷ 1.00 × 10⁸ = 3.0 m.
Precautions for people who work with ionising radiation
Less time near the source, more distance, shielding (lead aprons and screens), and a monitoring badge to record exposure.

3.3.3 Sound and ultrasound

Sound: type of wave, medium and range of human hearing
Longitudinal, with compressions and rarefactions. Needs a medium (cannot cross a vacuum). Human hearing: about 20 Hz to 20 000 Hz.
Pitch and loudness on an oscilloscope trace
Pitch depends on frequency: higher pitch, more cycles across the screen. Loudness is related to amplitude: louder, taller wave.
One cycle on a trace is 4 divisions at 0.5 ms per division. Frequency?
T = 4 × 0.5 = 2.0 ms = 0.0020 s. f = 1/T = 500 Hz.
An echo from a wall returns after 0.50 s (sound at 340 m/s). How far is the wall?
Halve the time (there and back): s = vt = 340 × 0.25 = 85 m.
Ultrasound: what it is and how it is produced
Sound above 20 000 Hz. An electrical signal makes a transducer vibrate at high frequency; the same device detects returning pulses. At a boundary it is partially reflected.
An ultrasound pulse in tissue (1500 m/s) returns after 50 µs. Depth of the boundary?
One-way time 25 µs: s = 1500 × 25 × 10⁻⁶ = 0.0375 m, about 3.8 cm.
Two medical uses of ultrasound
Prenatal scanning: reflections from tissue boundaries build an image (non-ionising). Kidney stones: focused high-intensity ultrasound breaks them into small pieces.

3.3.4 Reflection

The normal, and how angles are measured
A construction line at 90° to the surface at the point of incidence. Angles of incidence, reflection and refraction are measured from it.
Law of reflection
Angle of incidence = angle of reflection.
Image in a plane mirror
Virtual, upright, laterally inverted, the same size, and the same distance behind the mirror as the object is in front.
How do you locate a plane-mirror image on a ray diagram?
Draw two rays from one point of the object to the mirror, reflect each with equal angles to the normal, then extend the reflected rays backwards with dashed lines; the image is where they cross.
Real vs virtual image
Real: rays actually pass through it, so it can be shown on a screen. Virtual: rays only appear to come from it; it cannot be shown on a screen.

3.3.5 Refraction and total internal reflection

Which way does light bend entering a denser medium? Along the normal?
Entering a denser (slower) medium: towards the normal. Entering a less dense (faster) one: away from the normal. Along the normal: speed changes, direction does not.
Refractive index in terms of speed. Light travels at 1.80 × 10⁸ m/s in a plastic:
n = c/v = 3.00 × 10⁸ ÷ 1.80 × 10⁸ = 1.67. n has no unit and is greater than 1.
Light enters glass (n = 1.60) from air at 30°. Angle of refraction?
n = sin i / sin r, so sin r = sin 30° ÷ 1.60 = 0.3125, r = 18.2°.
Critical angle. Find c for glass with n = 1.60.
The angle of incidence in the denser medium at which the refracted ray skims along the boundary. n = 1/sin c, so c = sin⁻¹(1 ÷ 1.60) = 38.7°.
Conditions for total internal reflection
Light travels in a denser medium towards a less dense one, and the angle of incidence is greater than the critical angle. All the light is then reflected back.
Dispersion by a prism
White light splits into a spectrum because each colour is bent by a different amount: red least, violet most.
Optical fibres: how they work and two uses
Light or infrared hits the wall above the critical angle each time, so it is totally internally reflected along the fibre. Uses: endoscopes in medicine; communications (large capacity, low loss, no electrical interference).
Refraction practical: how do you find n from a graph?
Measure i and r from the normal for at least five angles. Plot sin i against sin r; the gradient is n.

3.3.6 Lenses and the eye

Convex vs concave lens
Convex (converging): thicker in the middle; parallel rays are brought to a focus at the principal focus. Concave (diverging): thinner in the middle; parallel rays diverge as if from the principal focus.
Focal length
The distance from the lens to the principal focus.
Convex lens: images for an object beyond 2f, at 2f, and between f and 2f
Beyond 2f: real, inverted, smaller. At 2f: real, inverted, same size. Between f and 2f: real, inverted, larger.
Convex lens: object closer than the principal focus
Virtual, upright, larger: a magnifying glass.
Image formed by a concave lens
Always virtual, upright and smaller, on the same side of the lens as the object.
Magnification. A cell 0.040 mm across appears 6.0 mm across:
Magnification = image height ÷ object height = 6.0 ÷ 0.040 = 150 (no unit).
Functions of the cornea, iris, pupil and retina
Cornea: transparent front; refracts light. Iris: muscle that changes pupil size to control the light entering. Pupil: opening that lets light in. Retina: light-sensitive cells; the image must focus on it.
Accommodation: focusing on a near object
The ciliary muscle contracts, the suspensory ligaments go slack, and the lens becomes thicker and more strongly curved, so it bends light more. (Distant object: the reverse.)
Near point, far point and range of vision of a typical eye
Near point about 25 cm; far point infinity. Range of vision: from about 25 cm to infinity.
Long sight vs short sight: cause and correction
Long sight: eyeball too short (or lens cannot focus); near objects blurred; image behind the retina; convex lens. Short sight: eyeball too long; distant objects blurred; image in front of the retina; concave lens.
Eye vs camera
The retina corresponds to the film or CCD sensor. The eye focuses by changing the shape of its lens; a camera focuses by changing the distance between lens and sensor.
Uses of lasers
A laser is a concentrated source of light, used for cutting, cauterising and burning, including eye surgery to correct visual defects.