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Flashcards · 9690 · A Level Topic 5
Unit 5 – People and Technology (A Level) flashcards
23 cards on A Level Topic 5, subtopics 3.2.3.1 to 3.2.3.5. Pick a subtopic or study them all.
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3.2.3.1 Pre-and non-digital technologies
- Technological determinism vs social construction of technology
- Technological determinism: technology is the main driver of social change. Social construction: social groups shape which technologies succeed (e.g. Pinch and Bijker, 1984, on the safety bicycle).
- Automobility
- The car as a self-reinforcing system of roads, fuel, housing and habits that locks in car use (Urry).
- Conspicuous consumption
- Buying visible goods to display wealth and status (Veblen, 1899).
- Deskilling
- Breaking skilled work into simple machine-paced tasks, reducing worker control (Braverman).
- What is Latour's actor-network theory?
- Humans and non-humans (such as machines) are all "actants" in networks that shape social life. Critics say it describes but does not explain power.
3.2.3.2 'Traditional' media
- What did McLuhan (1964) mean by "the medium is the message"?
- The form of a medium shapes society more than its content; electronic media create a "global village". The idea is hard to test.
- Marxist vs pluralist views of traditional media
- Marxist: media serve the ruling class (e.g. Herman and Chomsky's 1988 propaganda model). Pluralist: media reflect market choice and many voices.
- Misinformation vs disinformation vs propaganda
- Misinformation: false information shared without intent to deceive. Disinformation: false information spread deliberately to mislead. Propaganda: organised persuasion, often by states, to shape opinion.
- Hypodermic syringe vs two step flow vs uses and gratifications
- Hypodermic syringe: a passive audience directly affected. Two step flow (Katz and Lazarsfeld, 1955): influence passes through opinion leaders. Uses and gratifications: active audiences use media to meet their needs.
- What did Cohen (1972) show about moral panics?
- Press exaggeration of mods and rockers created "folk devils" and public alarm. Such panics may be harder in a fragmented media world.
3.2.3.3 The internet and social and new media
- Citizen journalist
- Member of the public who reports news events, often by phone and social media.
- Influencer
- Social media user with a large following who shapes tastes and promotes brands.
- What did Uscinski and Parent (2014) find about conspiracy theories?
- Conspiracy theories are used by those out of power, and there was no long-term rise between 1890 and 2010, based on US letters to one newspaper.
- What is the debate about social media and mental health?
- Orben and Przybylski (2019) found only a very small association between technology use and adolescent wellbeing; Haidt (2024) argues for strong harm.
- How has social media changed audiences?
- Audiences are more involved, creating content as well as consuming it, through citizen journalism and influencers, though ownership of platforms is concentrated in a few corporations.
3.2.3.4 Digital technologies
- Quantified self vs gamification
- Quantified self: tracking the body and daily life as data (steps, sleep, calories). Gamification: adding game features (points, badges, leaderboards) to non-game activities.
- Panopticon vs synopticon
- Panopticon: the few watch the many (surveillance). Synopticon: the many watch the few, e.g. audiences watching celebrities (Mathiesen).
- What are Wall's (2007) categories of cybercrime?
- Crimes against computers (e.g. hacking), crimes using computers (e.g. fraud) and crimes in content (e.g. illegal images). The categories overlap in practice.
- What did Norris (2001) identify about the digital divide?
- Global, social and democratic divides in access to and use of digital technology. Access gaps narrow but skills gaps remain.
3.2.3.5 Artificial intelligence and cyborgs
- Narrow AI vs general AI
- Narrow AI is designed for one task, such as image recognition. General AI would have human-level ability across tasks; it has not been achieved.
- What did Buolamwini and Gebru (2018) find in Gender Shades?
- Facial analysis systems had error rates up to 34.7% for darker-skinned women but under 1% for lighter-skinned men, showing algorithms can reproduce inequality.
- Robot vs cyborg
- A robot is a machine acting on its own. A cyborg is a human or other organism combined with technology that extends or replaces a body function.
- What did Haraway (1985) argue in "A Cyborg Manifesto"?
- That boundaries between human and animal, organism and machine, and physical and non-physical are breaking down. Critics question how far the abstract idea helps.
Revise Unit 5 – People and Technology further
- Study guideOxfordAQA International A-level Sociology (9690): Unit 5 – People and technology – Study Guide
- Revision notesOxfordAQA International A-level Sociology (9690): Unit 5 – People and technology – Revision Notes
- Practice questionsOxfordAQA International A-level Sociology (9690): Unit 5 – People and technology – Practice Questions