Revision Notes
OxfordAQA International A-level Sociology (9690): Unit 5 – People and technology – Revision Notes
Condensed revision notes for OxfordAQA 9690 Sociology Unit 5: key terms, theorists at a glance, distinctions, an essay plan and a self-test.
- Subject
- Sociology
- Level
- A LEVEL
- Topic
- Unit 5 – People and technology
- Author
- Marlbridge Academic Team
- Updated
- Reviewed by
- Naqiya Yousaf (what this means)
Aligned to OxfordAQA A Level Sociology (9690), Version 1.1. Official specification .
Syllabus page (what it covers and how it is assessed): OxfordAQA A Level Sociology.
Syllabus points this page covers
9690 (A Level)
- 3.2.3.1 Pre-and non-digital technologies
- 3.2.3.2 'Traditional' media
- 3.2.3.3 The internet and social and new media
- 3.2.3.4 Digital technologies
- 3.2.3.5 Artificial intelligence and cyborgs
- 5 Unit 5 – People and Technology (whole topic)
Found an error? Report a correction.
Need help with this topic? Request a free trial class for A Level Sociology (9690).
For full explanations and worked exam paragraphs, read the People and technology study guide first.
These notes cover section 3.2.3, People and technology (3.2.3.1 to 3.2.3.5), of the OxfordAQA International AS and A-level Sociology (9690) specification, Version 1.1 (first teaching September 2026; first A-level exams May/June 2028). The section is examined in Unit 5: People and technology, a 1 hour 30 minute exam with 50 marks, worth 20% of the International A-level, made up of short and extended response questions. In selected extended answers you must use examples from your own society or one you know about.
Test yourself afterwards with the practice questions for this unit. The Sociology hub lists every resource for this course, and the syllabus checklist helps you track what you have revised.
Assessment at a glance
| Feature | What the specification says |
|---|---|
| Unit | Unit 5: People and technology (entry code SCL5) |
| Content | 3.2.3 People and technology |
| Exam | 1 hour 30 minutes, 50 marks |
| Weighting | 20% of International A-level |
| Question types | Short and extended response |
| AO weighting for this unit (approx.) | AO1 7%, AO2 6%, AO3 7% of the A-level |
| Suggested sociologists | (Stanley) Cohen, Haraway, Latour, McLuhan, Urry, Uscinski; others credited if used appropriately |
AO1 is knowledge and understanding; AO2 is interpreting evidence and applying ideas; AO3 is analysis and evaluation. AO3 carries as much weight as AO1 in this unit, so evaluation is not optional.
Key terms
| Term | Definition |
|---|---|
| Industrialisation | Shift of production to machines and factories, moving work from extraction towards manufacturing and later services |
| Deskilling | Breaking skilled work into simple machine-paced tasks, reducing worker control (Braverman) |
| Mobilities | Movements of people, goods, information and ideas, and the systems that make them possible (Urry) |
| Automobility | The car as a self-reinforcing system of roads, fuel, housing and habits that locks in car use |
| Conspicuous consumption | Buying visible goods to display wealth and status (Veblen) |
| Technological determinism | View that technology is the main driver of social change |
| Social construction of technology | View that social groups shape which technologies succeed and what they mean |
| Concentration of ownership | Fewer corporations owning more media outlets |
| Misinformation | False information shared without intent to deceive |
| Disinformation | False information spread deliberately to mislead |
| Propaganda | Organised persuasion, often by states, to shape opinion |
| Opinion leader | Person who interprets media messages for others (two step flow) |
| Citizen journalist | Member of the public who reports news events, often by phone and social media |
| Influencer | Social media user with a large following who shapes tastes and promotes brands |
| Quantified self | Tracking the body and daily life as data (steps, sleep, calories) |
| Gamification | Adding game features (points, badges, leaderboards) to non-game activities |
| Synopticon | The many watching the few, e.g. audiences watching celebrities (Mathiesen) |
| Digital divide | Unequal access to, skills with, or use of digital technology |
| Narrow AI | AI designed for one task, such as image recognition |
| Cyborg | Organism combined with technology that extends or replaces a body function |
Theories and studies at a glance
| Who | What | Finding or argument | One evaluation point |
|---|---|---|---|
| McLuhan, Understanding Media (1964) | Medium theory | “The medium is the message”; electronic media make a “global village” | Hard to test; underplays ownership and content |
| Urry (2000, 2007) | Mobilities | Sociology should study movement; automobility locks in car use | Strong on systems; less on why some cities break car dependence |
| Veblen (1899) | Leisure class | Status shown through conspicuous consumption | Written about the US rich; mass consumerism needs newer theory |
| Pinch and Bijker (1984) | Social construction of technology | Safety bicycle won through social meanings, not technical superiority | May underplay how technology constrains users once built |
| Latour | Actor-network theory | Humans and non-humans are all actants in networks | Critics say it describes but does not explain power |
| Herman and Chomsky (1988) | Propaganda model | Filters such as ownership and advertising shape news | Based on US media; pluralists stress journalist independence |
| Glasgow University Media Group (1976 on) | Content analysis of TV news | News framed strikes from management’s viewpoint | Interpretation of content can be subjective |
| Cohen (1972) | Moral panics | Press exaggeration of mods and rockers created folk devils | Now harder in a fragmented media world |
| Katz and Lazarsfeld (1955) | Two step flow | Influence passes through opinion leaders | Built on 1940s US research |
| McQuail, Blumler and Brown (1972) | Uses and gratifications | Audiences use media for diversion, relationships, identity, surveillance | Overstates audience choice |
| Uscinski and Parent (2014) | Conspiracy theories | Theories are used by those out of power; no long-term rise 1890-2010 | Based on US letters to one newspaper |
| Orben and Przybylski (2019) | Technology and wellbeing | Very small association with adolescent wellbeing | Contested by Haidt (2024), who argues for strong harm |
| Wall (2007) | Cybercrime | Crimes against computers, using computers, in content | Categories overlap in practice |
| Norris (2001) | Digital divide | Global, social and democratic divides | Access gaps narrow but skills gaps remain |
| Buolamwini and Gebru (2018) | Gender Shades | Facial analysis errors up to 34.7% for darker-skinned women, under 1% for lighter-skinned men | Systems were later improved, but control of use remains an issue |
| Haraway (1985) | “A Cyborg Manifesto” | Human/animal, organism/machine, physical/non-physical boundaries are breaking down | Abstract; critics question how far it helps real workers |
Must-know distinctions
- Misinformation vs disinformation. The difference is intent. A grandparent forwarding a false health claim is misinformation; a troll farm inventing it is disinformation.
- Hypodermic syringe vs uses and gratifications. Passive audience versus active audience. Two step flow and cultural effects sit in between.
- Marxist vs pluralist. Media serve the ruling class versus media reflect market choice and many voices.
- Technological determinism vs social constructionism. Technology shapes society versus society shapes technology. Actor-network theory treats both as mixed in networks.
- Panopticon vs synopticon. The few watch the many versus the many watch the few.
- Access divide vs skills divide. Having a device and connection versus knowing how to use them well.
- Narrow AI vs general AI. One task versus human-level ability across tasks (not yet achieved).
- Robot vs cyborg. A machine acting on its own versus a human or organism combined with technology.
Mini essay plan
Question type: “Evaluate the view that new and social media have given audiences more power than traditional media did.”
- Introduction. Define new/social media and audience power. Set out the debate: pluralists and participatory culture against Marxist and political economy views.
- For the view (AO1/AO2). Content creators, citizen journalists and influencers; Jenkins on participatory culture. Use an example from your own society, such as phone footage of a local event shaping national news.
- Analysis. Compare with traditional models: the hypodermic syringe assumed passive audiences; uses and gratifications now fits better.
- Against the view (AO3). Platform ownership is concentrated; algorithms decide visibility; most content is consumed, not created. Disinformation shows that power can be used to mislead.
- Wider evaluation. Digital divides: those without access or skills gain no power. Uscinski questions whether the internet has raised conspiracy belief.
- Judgement. Audiences have more voice, but control of the systems that distribute it remains narrow.
Quick self-test
- What did Veblen mean by conspicuous consumption?
- Which sociologist argued “the medium is the message”?
- Name the two step flow model’s key figure who passes on messages.
- What is the difference between misinformation and disinformation?
- Give two needs in the uses and gratifications typology.
- What did Pinch and Bijker’s bicycle study show?
- What is a citizen journalist?
- What does the synopticon describe?
- Name Wall’s three types of cybercrime.
- What did the Gender Shades study find?
- What three boundaries does Haraway say are breaking down?
- What did Uscinski and Parent find about conspiracy talk over time?
Answers
- Buying visible goods to display wealth and social status.
- Marshall McLuhan, in Understanding Media (1964).
- The opinion leader.
- Misinformation is shared without intent to deceive; disinformation is spread deliberately.
- Any two of: diversion, personal relationships, personal identity, surveillance.
- Social groups’ meanings, not technical superiority alone, decided which design won (interpretive flexibility).
- A member of the public who reports news events, often using a phone and social media.
- The many watching the few, such as audiences watching celebrities.
- Crimes against computers, crimes using computers, and crimes in computer content.
- Facial analysis error rates as high as 34.7% for darker-skinned women against under 1% for lighter-skinned men.
- Human/animal, organism/machine, physical/non-physical.
- No long-term rise in letters to the New York Times, 1890-2010.
Where marks are usually lost
- Describing a media model without applying it to a specific audience or example.
- Giving only one side of the social media and mental health debate.
- Using “AI” vaguely instead of naming a type (narrow, general, generative, predictive) and a use.
- Treating ownership and control as the same: owners may not control day-to-day content.
- Forgetting effects on the environment when asked about mobilities and transport.
- Leaving out the required example from your own society in extended answers.
- Listing named sociologists without linking their idea to the question.
- Writing evaluation as “however, some disagree” without saying who and why.
For links back to the AS course, see the Exploring Sociology revision notes and the new-specification exam preparation guide.
Official syllabus
OxfordAQA International AS and A-level Sociology (9690) specification, Version 1.1 (first teaching September 2026; first A-level exams May/June 2028), section 3.2.3 People and technology and section 4 Scheme of assessment.
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